Visuals From Motion
Luka Tsulaia
The goal of this project is to build live interactive visual experience using body movement detection. To achieve this, I'm planning to use Microsoft Kinect Device and Unity3D. First I'm planning to implement the integration between MS Kinect SDK and Unity3D, including importing of silhouette and skeleton data streams. Further I'll implement visuals using textures, particle effects and/or lighting.
Planned Features:
- Importing human silhouette and skeleton data streams to Unity
- Implement masking of background and scrolling textures
- Implementing Hand and Face Detection
- Add particle effects to Hand and Face
- Adding music and Fast Fourier Transform beat detection.
- Gesture Recognition and wiring it to visuals
- Bonus: Overall polishing
Milestone 1 (02.03)
- Setting up MS Kinect SDK and Unity Interaction,
- Importing human silhouette and skeleton data streams to Unity
You can add development notes here, or remarks on the progress / result. Screenshots and videos are always good!
Milestone 2 (16.03)
- Implement masking shader
- Adding backgrounds to silhouettes and background
- ???
- PROFIT!!1
Milestone 3 (23.03)
- TBD